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What’s in the Collection
This sourcebook is a collection of learning activities using the Web
that have been designed by Filipino high school teachers for their
students. There are learning activities for each of the learning
areas—Science, Mathematics, English, Filipino, and Araling Panlipunan—in
all four year levels.
These activities represent part of the output of four four-day workshops held in
August and September 2003, with more than 70 teachers from the 15 high
schools in the Coke Ed-Venture Program run by the Foundation for Information Technology
Education & Development (FIT-ED). The workshop, the third in a series on
teaching with computers and the Internet, had the following objectives:
1. To provide an overview of instructional design and resource-based
learning using the Internet
2. To introduce teaching strategies and learning activities that make
use of Web-based resources
3. To design Internet-enhanced learning activities for various subject
areas in the Philippine secondary school curriculum that shall serve as
exemplars of curriculum-technology integration
Two activity formats are represented—online treasure hunts and Webquests.
Tom March describes the online treasure hunt as an inquiry-based
activity that aims to develop knowledge of a given topic by having
students answer a set of questions by reading several teacher-selected
Web resources. The WebQuest, which was developed by Bernie Dodge and Tom
March in 1995 at the San Diego State University, is also an
inquiry-based activity using Web resources. It requires learners to work
on a task revolving around an open-ended question. The task calls for
the application and elaboration of lessons learned and information
collected from various learning resources, including the Web.
Eighteen WebQuests and 28 online treasure hunts are included in the
current collection. The original versions of these activities were
designed and implemented by Coke Ed.Venture teachers with their students
during the 2nd, 3rd and 4th grading periods of school year 2003-2004. The
versions included in this collection have been revised and edited on the
basis of the results of the pilot implementation. They are presented
here as exemplars or models of how the Web can be used to enhance
content mastery and develop subject-specific skills as well as lifelong
learning skills.
• Why Teach with the Web?
• Why Online Treasure Hunts and WebQuests?
• How to Make the Most of Online Treasure Hunts and WebQuests
• References
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